Level | 2nd Level | Casting Time | 1 action | Range | Touch |
---|---|---|---|---|---|
AoE | Single | Duration | 24 hours | ||
School | Illusion | Components | V, S, M (a small square of silk) | ||
Classes | Arcanist, Black Mage, Time Mage, Trickster |
You place an illusion on a creature or an object you touch so that divination spells reveal false information about it.
The target can be a willing creature or an object that isn’t being carried or worn by another creature.
When you cast the spell, choose one or both of the following effects. The effect lasts for the duration. If you cast this spell on the same creature or object every day for 10 days, placing the same effect on it each time, the illusion lasts until it is dispelled.
False Aura. You change the way the target appears to spells and magickal effects, such as Detect Magick, that detect magickal auras. You can make a nonmagickal object appear magickal, a magickal object appear nonmagickal, or change the object's magickal aura so that it appears to belong to a specific school of magick that you choose. When you use this effect on an object, you can make the false magick apparent to any creature that handles the item.
Mask. You change the way the target appears to spells and magickal effects that detect creature types, such as a paladin's Divine Sense or the trigger of a Symbol spell. You choose a creature type and other spells and magickal effects treat the target as if it were a creature of that type or of that alignment.